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Received today β€” 24 April 2026

More Call Of Duty Games Are Coming To Xbox Game Pass This Year - Report

23 April 2026 at 21:11

Microsoft might be dropping new Call of Duty games from Xbox Game Pass, but that reportedly won't stop older entries in the FPS franchise from arriving on the service sooner than later. According to PC Gamer, Activision is looking at bringing legacy Call of Duty games to subscribers sometime this year.

There are tons of options, considering there are only six Call of Duty titles on Game Pass currently. The oldest is 2017's Call of Duty: WWII, while weirdly, 2020's Call of Duty: Black Ops Cold War isn't included. In fact, it was only last week that 2019's Call of Duty: Modern Warfare joined the subscription catalog. That leaves a huge chunk of the series to pick and choose from, such as: 2007's Call of Duty: Modern Warfare, Call of Duty: Black Ops, or even going back to the beginning with the original Call of Duty from 2003.

Microsoft has owned Activision Blizzard for years at this point, so it's a bit odd so many Call of Duty games are MIA on Game Pass. On the flip side, removing new, day-one entries in the franchise isn't too surprising considering it's been speculated that doing so lost the Xbox company hundreds of millions of dollars. Additionally, Black Ops 7 landed with a thud last year when stacked up against past Call of Duty games.

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Splatoon Raiders Amiibos Combined Cost More Than The Game Itself

21 April 2026 at 23:33

In just over two months, Splatoon Raiders hopes to make a splash on Switch 2. Nintendo just revealed the release date for the spin-off game--July 23--as well as a more budget-friendly $50 price tag digitally. But if you want all three Amiibos launching alongside the game, be prepared to shell out more cash than for the game itself.

Each Amiibo will cost $25, combined equaling $75 for the Deep Cut trio. Obviously, no one is forcing you to purchase all of them. Big Man, Shiver, and Frye are up for preorder on Nintendo's website, though no details are offered yet about their functionality with Splatoon Raiders.

Each Amiibo of the Deep Cut trio costs $25, meaning it's $75 for all three.
Each Amiibo of the Deep Cut trio costs $25, meaning it's $75 for all three.

The official Splatoon account on X did unveil that the three Amiibos can be connected together at their bases. It's a cool detail, as Deep Cut's poses work individually or collectively. On top of that, Splatoon Raiders will be one of the first Switch 2 games utilizing tiered pricing between digital and physical. While $50 on the eShop, the title will cost $60 for a boxed copy. That's still cheaper than the trio of Amiibos, though.

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Elden Ring Movie Cast Confirmed, Reportedly A24's Most Ambitious And Expensive Film Ever

20 April 2026 at 22:07

A24 and Bandai Namco have announced that the Elden Ring movie will arrive in theaters on March 3, 2028. The live-action movie is written and directed by Annihilation filmmaker Alex Garland and will be filmed for IMAX, with production starting this spring.

Additionally, the full cast has been unveiled for Elden Ring, though specific roles haven't been outlined quite yet. Warfare's Kit Connor has been confirmed to star in the film, and as previously reported, Alien: Romulus and Civil War actress Cailee Spaeny will join him in the film. Both actors have worked with Garland before, as the filmmaker co-directed Warfare and and helmed Civil War.

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Star Trek: Resurgence Won't Live Long And Prosper, Being Delisted In Under Three Years

15 April 2026 at 22:17

Delisted is the final frontier unfortunately for Star Trek: Resurgence. The adventure title from former Telltale Games employees is no longer available to purchase digitally on Steam or Xbox, though it is still up on the Epic Games Store, Nintendo eShop and PlayStation Store at the time of publication.

On Steam, a new message appeared from publisher Bruner House and developer Dramatic Labs stating that Star Trek: Resurgence would "no longer be offered for sale." Licensing rights were cited as the reason behind delisting the narrative-focused game. However, anyone who has purchased the title can still access it through their store libraries, according to the post.

Star Trek: Resurgence isn't even three years old, releasing originally May 23, 2023, on the Epic Games Store. The game arrived exactly a year later on Steam, followed by PlayStation in late 2024 and only hit Nintendo Switch in August 2025.

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Tomodachi Life: Living The Dream Was In Development For Almost A Decade

14 April 2026 at 22:18

There are "nine years’ worth of ideas crammed into" Tomodachi Life: Living the Dream, according to Ryutaro Takahashi. The game director revealed that development started on the Switch exclusive back in 2017 in a new Ask the Developer feature on Nintendo's website.

With Tomodachi Life: Living the Dream days away from launching on April 16, the developers opened up about creating the new game in the social simulation series. "I believe development started around 2017, after things had settled down on Miitomo," said Takahashi. "The producer, [Yoshio Sakamoto], and I both have a special attachment to Tomodachi Life and have been playing the previous game on Nintendo 3DS for many years."

Takahashi stated that development on Tomodachi Life: Living the Dream began with a focus on user-generated content, with a goal of being the "ultimate inside-joke game." A demo released last month for the game has already seen players run wild with the character creator, making Garfield, for instance. Meanwhile, Takahashi noted that his team made Pikmin as pets inside the game.

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A Zelda: Ocarina of Time Remaster On Switch 2 Would Be A Huge Missed Opportunity

8 April 2026 at 04:51

Almost three decades have passed since The Legend of Zelda: Ocarina of Time arrived on Nintendo 64 and set a new standard for 3D action-adventure games. Even to this day, the title is revered as one of the best video games ever created. So, if the remake report is true, it wouldn't be surprising to see Nintendo keep the core experience intact, while focusing on updating the visuals on Switch 2. But that would be a missed opportunity to transform the classic into a modern marvel that caters to today's audience.

In 1998, the developers behind Ocarina of Time created a revolutionary camera system with Z-targeting. By pressing the trigger button on the Nintendo 64 controller--which was equipped with a single analog stick--players could lock on to enemies for battling or key in on characters for engaging in dialogue. This 3D gameplay breakthrough actually came about during a theme park visit in Tokyo, according to an Iwata Asks interview in 2011. One team member remembers a ninja show in which a samurai caught a chain, linking the two adversaries. Meanwhile, another developer noted a fighter won a 1-vs.-20 battle because only one enemy attacked at a time. You can see how both of these origins led to the creation of Z-targeting.

It's a credit to Ocarina of Time that variations of Z-targeting are still incorporated in modern games. However, dual sticks have been a part of the fabric of console gaming for roughly 25 years now, so players are much more comfortable navigating 3D space.

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The Rumored New Star Fox Game Needs This One Big Change If It's Going To Succeed

3 April 2026 at 01:19

Fox McCloud is probably better known as a Super Smash Bros. fighter than the protagonist of the Star Fox franchise these days, but last week saw two unexpected developments for the anthropomorphic hero: 1) Glen Powell announced he voices Fox in The Super Mario Galaxy Movie, and 2) There's a reported Star Fox game coming out soon for Switch 2 . According to the Star Fox leak, the upcoming game will supposedly feature "classic-style" action. In other words, it will play like Star Fox 64 and be an on-rails shooter. That's fine and dandy, but I'd argue Nintendo needs to take a different flight path with this new Star Fox.

Rather than retread old territory, this rumored Switch 2 game should look to Hades 2 for inspiration, as the critically acclaimed roguelite best exemplifies how to mix story with replayability--two things Fox and his flight crew's upcoming adventure to take out Andross will need. Though this might seem like a departure from the original Star Fox, Star Fox 64 already incorporated roguelite aspects, as saving Slippy in a level could lead to alternate pathways through the Lylat System. Plus, the arcade nature of the 1997 title leads to a very short playtime to complete, something that arguably would be deemed unacceptable today--especially if Nintendo charges a premium price of $70.

So let's get started with our roguelike recommendations for this new, but unofficial, Star Fox game. The Great Fox can act as a main hub, where Fox can chat with General Pepper about his overall mission before heading out in the Arwing. Obviously, this flagship will serve as an important location that Fox returns to whenever he gets shot down on his adventure. It'd be nice to maybe see Falco Lombardi, Peppy Hare, and Slippy Toad hanging out here, too. Maybe Fox can only choose one wingmate at a time, with each companion offering different power-ups or abilities on a run. For example, bringing along Falco ups your Arwing's firepower, while picking Peppy leads to more tactical debuffs on enemies.

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