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Slay the Spire 2's 'anti-infinite' balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players

Slay the Spire 2 developers Mega Crit have rolled back aspects of last week's big STS2 balancing update, which nerfed a number of cards according to the broad objective of making infinites โ€“ that is, cunning combos that let you prolong your turn forever - harder to accomplish.

The patch in question isn't even formally part of the roguelite deckbuilder yet โ€“ you have to opt into the Steam beta branch to test it out. But it has sparked a ruckus nonetheless among the Spire Slayers, some of whom attempted to review bomb the game despite Mega Crit's protestations that Slay the Spire 2 is still in early access development.

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This Slay The Spire 2 PvP mod lets you battle friends mid-run to see who's made the better deck

Slay the Spire 2's multiplayer component is a lovely, sociable game of tactical chemistry and unity in the face of hideous door-based lifeforms, but inevitably, the modders are trying to ruin the bonhomie by adding PvP.

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