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Arc Raiders patch protects your precious custom loadouts by lowering the odds of spawning late in a server full of freeloaders

Ho, wasteland packmules and sticky-fingered ornithologists! Embark have released a sizeable Arc Raiders update. Titled Flashpoint, it introduces a new shotgun, SMG and deployable together with a Close Scrutiny map condition, a fresh breed of Arc enemy, some cosmetic bundles, and a feeding boost for Scrappy the loot chicken, which will cause him to dig up a wider variety of more valuable items. As warned, they've also permitted all those awful Shredder things from Stella Montis to infest the other maps.

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Embark devs playtested Arc Raiders too viciously, so they found a system that let them be Care Bears one day and aggressive the next

The problem with playtesting is that it is impossible to predict every last thing any given person may do once a game is out in the wild. It's an imperfect science where you do the best you can in the moment. I imagine a live service game like Arc Raiders to be extra difficult, given how many playstyles need to be accounted for. And based on a recent interview, it sounds like some of the team at Embark took an approach that involved a randomiser determining their own playstyle from day to day to make sure they weren't just playing one way.

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ARC Raiders’ Flashpoint update arrives with a new map, enemies, and weapons

1 April 2026 at 07:00
Nexon and Embark aren’t letting ARC Raiders go long without new stuff:Β The Flashpoint Update droppped today with a new challenge to tackle: β€œRaiders will encounter the new Close Scrutiny ARC Operation map condition, introducing high-risk engagements and high-value targets centered around the ARC Assessorβ€”a heavily guarded unit carrying rare components tied to player progression.” Players […]

Arc Raiders won't force you to give up all of your progression via mandatory wipes, at least for now

Right, it's that time again. Get ready to slide back down the ladder of powerfulness, because mandatory wipeage is required to stick everyone back on the same trajectory ahead of [insert new thing here]. No, say the developers of shooter Arc Raiders. They will not bow before the mandatory wipe gods at this time, instead trying out a voluntary wipe system dubbed Projects.

Yep, rather than leaning on the same unavoidable resets which plenty of extraction shooters and survival games employ to ensure newbies aren't always guaranteed to run into folks with more levels someone playing a platformer in a regularly-stopping elevator to the sun, Embark Studios plan to do their own thing.

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