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Skyblivion devs are "on the hunt" for some "final, vital" veteran hands to get the Oblivion remake mod over the line this year

With the first few months of its latest target release year drawing to a close, the modders behind Skyblivion are looking to make some "final" and "vital" veteran additions to their team in order to get the ambitious remake of Oblivion in Skyrim's engine over the line. This comes after a delay late last year, which saw Skyblivion's arrival pushed to 2026, following some accusations from a former dev that it was being rushed out of the door.

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Just in time for Bethesda's Terran Armada DLC and Free Lanes update, seamless Starfield custom animation mods are finally possible

Up until Bethesda's announcement that it'll be getting some robot army DLC next month and the yassification of its faces by Nvidia's DLSS 5 tech, I'd not thought about seeing how Starfield's modding scene is getting on for a little while. That's now changed, because they've finally gotten seamless custom animations working.

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Only a "skeletal crew" are left working on Fallout: London, and the massive mod's next DLC will miss a planned April release window

Around the turn of the new year, Fallout: London developers Team FOLON teased plans to drop the second of the brilliantly British Fallout 4 mod's second DLC in early 2026, assuming no hiccups got in the way of those plans. Sadly, it seems that's exactly what's happened, necessitating the "skeletal crew" still working on the mod to push Last Orders beyond a projected April release window.

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