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Is a blizzardy Skyrim return persuading me to retry Elder Scrolls Online? Not really, but naval combat and underwater exploration might

I'll be honest right off the bat. As a single player Elder Scroller, the Elder Scrolls Online's never managed to hook me for more than a few hours. I've given it a couple of goes, usually during periods when it's gone free to play, but have always bounced off its vast MMOiness. Might the slew of fresh additions coming across the next couple of years be able to change that and finally convince me to spend significant time with ESO in the same way I have Fallout 76 in the past few years? The answer could be yes, if the naval combat and underwater exploration Zenimax have just revealed are as fun as they sound on paper.

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Skyblivion devs are "on the hunt" for some "final, vital" veteran hands to get the Oblivion remake mod over the line this year

With the first few months of its latest target release year drawing to a close, the modders behind Skyblivion are looking to make some "final" and "vital" veteran additions to their team in order to get the ambitious remake of Oblivion in Skyrim's engine over the line. This comes after a delay late last year, which saw Skyblivion's arrival pushed to 2026, following some accusations from a former dev that it was being rushed out of the door.

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Ancient version of GTA 4 with a cut zombie mode, ferry assets and DJ lines reportedly found at car boot sale

An ancient, work-in-progress version of Rockstar's Grand Theft Auto IV has reportedly been discovered on an Xbox 360 development kit at a car boot sale, somewhere up Edinburgh way. Dating back to November 2007, about six months before the open world game's launch, it's said to contain a cut model for a Liberty City river ferry that once featured in a trailer.

While we only have the buyer's word that the development hardware - "a phat white Xbox 360 XDK with a Rockstar North label on it" - is legit, former Rockstar technical director Obbe Vermeij has, at least, verified that GTA 4 was once supposed to have a ferry, though he doesn't have much to share about the presence of materials for what appears to be a canned GTA 4 zombie minigame. Cor!

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Imagine GTA with AI-generated characters "just going along with whatever insane thing you say," muses Valve writer, absent-mindedly spotlighting what terrifies me about genAI

Like many people at companies preoccupied with discovering the next "goose that lays the golden egg", Half-Life 2 and Portal writer Erik Wolpaw has been "poking around" with generative AI. He and a small team at Valve have been testing out different applications, in what Wolpaw assures us isn't a "concerted" effort at implementing the soul-regurgitating, workforce-abrading gadgetry in any particular new game.

Wolpaw's current feeling is that generative AI isn't very good at anything "creative", like cracking jokes. But he does think Large Language Models could make for entertaining NPC voice reactions in games such as Grand Theft Auto and, indeed, Wolpaw's own Left 4 Dead, because AI is marvellous at being a fawning little gopher. It is fantastic at "going along with whatever insane thing you say and kind of adjusting to the flow of that".

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Final Fantasy XIV gets Halloweeny with another round of All Saints’ Wake

10 October 2025 at 22:30
Do you hear the cackle of a witch in the woods? Do you sense the disquieting presents of a ghoul in the closet behind you? Do you feel that you’re never too old to dress up in a costume and demand treats from strangers? Then it’s time to pull out your best glamour and partake […]

Massively Overthinking: Is there a specific year of MMOs you’re glad you lived through?

10 October 2025 at 07:00
This week’s Massively Overthinking is inspired directly by something MOP reader Zulika said last month in comments about Smed’s new MMOFPS. β€œMore and more I am just glad past me was around to experience MMOs starting in 2000.” OK, obviously Zulika was throwing deserved shade on some of 2025’s excesses, but let’s talk about more […]
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