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The Daily Grind: If you had room for only two MMOs on your computer, which would they be?

1 April 2026 at 20:00
Recently, my gaming desktop of 10 years ground to a screeching halt and died pathetically while my hopes, dreams, and Steam library evaporated. While I search for a good deal on a new one, I’ve had to make do with laptops that only have space for one or two titles. While we get spoiled for […]

The Daily Grind: What motivates you to try out an MMO you haven’t played before?

29 March 2026 at 20:00
While MOP’s Chris has long since taken over the column, I used to write the Choose My Adventure series because I honestly liked having a regular reason to try something new. No, really; it’s very easy for me to coast along playing the same couple of games forever, and there’s a whole world of other […]

Massively Overthinking: Is there a specific year of MMOs you’re glad you lived through?

10 October 2025 at 07:00
This week’s Massively Overthinking is inspired directly by something MOP reader Zulika said last month in comments about Smed’s new MMOFPS. β€œMore and more I am just glad past me was around to experience MMOs starting in 2000.” OK, obviously Zulika was throwing deserved shade on some of 2025’s excesses, but let’s talk about more […]

Vitae Aeternum: New World’s Nighthaven update is more ambitious than I thought

9 October 2025 at 23:00
I’ve been trying to maintain a cautious optimism for New Worldβ€˜s upcoming Nighthaven season, but after more than a year of neglect and questionable decisions around New World, I admit my enthusiasm for the upcoming update was still pretty minimal. However, the recent developer update video impressed me in a number of ways, and I’m […]

The Daily Grind: Have you ever done progression content in an MMO?

9 October 2025 at 20:00
The war between MMO players who want to be on the bleeding edge of the most difficult content and will never let you forget about it ever and the MMO players who just want to chill out will never be resolved, for better or worse (worse, definitely worse). But it’s interesting to note that not […]
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