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Deus Ex: Mankind Divided developers Eidos Montreal lay off 124 staff, as well as "parting ways" with long-time studio head

Eidos Montreal, developers of the most recent two Deus Ex entries, have laid off 124 staff. At the same time, they've announced that they're "parting ways" with veteran studio head David Anfossi, who'd been in that post for just under 13 years.

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"0.63 is the perfect default delay": Bungie, Respawn and Firaxis game developers talk NPC barks, grenade timing and other questions of craft

Much of the time, using social media is like fondling a wasp's nest, but sometimes, sometimes, social media is Nice. For example, Firaxis narrative director Cat Manning recently started a Bluesky thread "of small practical pieces of advice developers just starting out or unfamiliar with a genre might not know". The replies and quote-posts include thoughts from people with credits on fairly big games.

Inevitably, they run the gamut of approachability. At one end of the spectrum, you have Apex Legends engineer Jay Stevens jauntily observing that "a navmesh is a very handy thing to have, even in a multiplayer game without NPCs", which I maybe half-understand, and sounds like it could be the opening to a Broadway song of some kind. More digestibly, you have former Marvel's Avengers and current Legacy of Orsinium developer Keano Raubun commenting that the "biggest bang for buck in (open world RPG) game writing will always be NPCs having funny ambient conversations amongst themselves".

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For better or worse, Max and Chloe are together again in Life is Strange: Reunion, which is out right now

A new Life is Strange game doesn't always feel particularly odd given its sort of steady turn into a franchise. The last one was only in 2024 with Life Is Strange: Double Exposure, bringing back the original game's Max Caulfield. This wasn't necessarily a welcome return for all, and ended up being somewhat of a mixed bag. And now we come to now with a potentially odd entry, Life is Strange: Reunion, which is out today. As the subtitle suggests, and where the oddness comes in, Reunion reunites Max with the surprising return of Chloe Price. Big spoilers ahead for Double Exposure, by the way!

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PlayStation are reportedly shuttering another first-party studio, this time from Call of Duty vet Jason Blundell

It sounds like Sony are continuing to do what they presumably coldly view as cost cutting. According to Jason Schreier, often known for his insider information, and a leak shared in a ResetEra thread, Dark Outlaw Games, a studio set up by former Call of Duty lead Jason Blundell, is being shut down. It's unclear how many people this includes at this time.

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Final Fantasy XI revamps tutorial quests and makes Skirmish easier to access

If youโ€™ve tried to go back toย Final Fantasy XI at any point or even tried to start the game completely newโ€ฆ well, you know itโ€™s not an easy thing to do. The game has a tutorial quest, but it hasnโ€™t been updated in years, and thatโ€™s without dealing with things like maps being expensive. So [โ€ฆ]
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Wisdom of Nym: Evaluating the big additions of Final Fantasy XIV Dawntrail thus far

One of the things that I observed ages ago about Final Fantasy XIVโ€™s Dawntrail expansion was that our patches were each adding one big new thing aside from whatโ€™s expected. Sure, a given patch would have the new raid (alliance or normal) and new dungeon and so forth, but in addition you get one thing. [โ€ฆ]
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Final Fantasy XIV gets Halloweeny with another round of All Saintsโ€™ Wake

Do you hear the cackle of a witch in the woods? Do you sense the disquieting presents of a ghoul in the closet behind you? Do you feel that youโ€™re never too old to dress up in a costume and demand treats from strangers? Then itโ€™s time to pull out your best glamour and partake [โ€ฆ]
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Massively Overthinking: Is there a specific year of MMOs youโ€™re glad you lived through?

This weekโ€™s Massively Overthinking is inspired directly by something MOP reader Zulika said last month in comments about Smedโ€™s new MMOFPS. โ€œMore and more I am just glad past me was around to experience MMOs starting in 2000.โ€ OK, obviously Zulika was throwing deserved shade on some of 2025โ€™s excesses, but letโ€™s talk about more [โ€ฆ]
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Vague Patch Notes: The โ€˜eternal nowโ€™ era of MMORPGs

So there was a fun meme that was going around about four years ago in which an image ofย Final Fantasy IV was posted as โ€œwhat people think Final Fantasy looked like 20 years ago,โ€ followed by a picture ofย Final Fantasy X as โ€œwhat Final Fantasy actually looked like 20 years ago.โ€ Of course, now itโ€™s [โ€ฆ]
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