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The Long Dark comes to an end today, except it's not "the end" only "an end"

Well, the time has finally come. After releasing almost a decade ago, The Long Dark finally wraps things up today with today's release of Wintermute's fifth and final episode, The Light at the End of All Things. It's been a long time coming (the free episode update was originally slated for the end of 2025), but it marks the end of a tough, cold journey. Sorry, what's that? It's "not the end, but also an end"? Oh, my mistake!

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Indirectly build your empire by paying heroes to do the work you don't want to in the RTS city-builder Crown of Greed, out today

There is no such thing as a free lunch. Or, so the saying goes, but I'm pretty sure the ham sandwich I had at my friend's house when I was seven didn't cost me a penny. Still, in Crown of Greed, a fantasy real-time strategy game inspired by the likes of Majesty, the old adage certainly holds true. And with its release today, it can even be put into the test!

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Turn your Steam library into a cosy room of physical games with a special shelf for dodgy sale purchases in Boxroom, which has a demo out

If you've ever longed for your Steam library to be a bunch of shelves littered with physical games you can touch, sniff, and agonise about having to shift if you move house, let me introduce you to Boxroom. It takes all of the games you've either bought for pennies in a sale and never got around to playing or paid through the nose for on release and have put 1000 hours into out of sheer sunk-cost fallacy. It sticks their front covers onto boxes you can use to fill a cosy customisable computer room.

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Epic's mass layoffs left a programmer with terminal brain cancer without life insurance, but Tim Sweeney says the company will "solve" the problem

Epic Games' mass layoffs led a programmer with terminal brain cancer to lose his life insurance, leaving him and his family struggling to find new coverage. Following news of the situation breaking, Epic CEO Tim Sweeney has said the company have reached out to the programmer - Mike Prinke - and that they "will solve the insurance".

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Kingdom Come: Deliverance 2 translator claims Warhorse have laid him off in preference of using AI going forward

It sounds like Kingdom Come: Deliverance 2 developer Warhorse Studios' future projects won't be translated entirely by human hands. Earlier today, a Reddit post was shared to the game's subreddit from Max HejtmΓ‘nek, a Czech to English translator and editor on the developer's most recent game, where he claimed that yesterday, March 27th, he was laid off "in favour of using AI for all translations going forward."

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A year on from launching Wanderstop, Ivy Road are closing their doors after struggling to fund their next game

It's been a little over a year since the release of Wanderstop, the debut game of Ivy Road, itself a studio made up of Stanley Parable, Gone Home, and Minecraft talent. Since then, the developer has been trying to find funding for its next game, Engine Angel, but in January announced that this had been unsuccessful, with layoffs taking place as a result. Now, the studio has announced that it is, unfortunately, shutting down.

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What are we all playing this weekend?

There is a significant danger that this article will have aged terribly. You see, I asked everyone what they were playing this weekend on Thursday, rather than the usual post-lunch scramble on a Friday. You see, I took Friday off to travel to Wales to spend a long weekend with my family. Who knows what happened between my polling of the team on Thursday and Friday? Perhaps Valve surprise released Half-Life 3 and everyone is playing that instead. Maybe they all went off videogames in the interim.

I can only hope they thought to go into the CMS and update the article accordingly. Otherwise, I'll look like a right plonker.

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Crusader Kings 3 update 1.19, out now in beta, delivers the ledger and an accolade rework - it also stops dead people wearing straw cloaks

Crusader Kings 3's latest "Realm Maintenance" update, all about improving and adding to the base game's established systems, is out now in beta form. It includes a big ledger full of spreadsheets you can use to keep track of the world, a rework of accolades, and makes the lives of older rulers even more miserable.

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Nutmeg is a deckbuilding football management game with a cute spin on the beautiful game

It would be a reasonable assumption to make that there are only so many variations on football games you can make. Ultimately, no matter how many bells, whistles, or rocket powered cars you throw at it, it always comes down to getting a ball in a net and shouting SCOOOOOORE. Except in the case of Nutmeg!, a "nostalgic deckbuilding football manager" which looks like it features more faxing than any sort of kicking, but I mean that in an endearing way, promise.

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Island city-builder Nova Roma is out now, and I'd have drowned all my Romans already if it weren't for those pesky gods

I have two dreams as mayor of an island town in Nova Roma, the new early access city-building game from Lion Shield and Hooded Horse. One is to erect a fantastic water network for my people - a sturdy yet poetic lattice of aqueducts, following their deft gradations down from the mountain rivers to cisterns gracefully spaced amid the insulae, forums, circuses and temples. In my reborn Rome, no populous bathhouse, tinkling fountain, or humble latrine shall ever run dry. With my other hand, I shall raise mighty dams, diverting the rivers away from my walls to avoid flooding in times of heavy rainfall, while exposing velvety expanses of buildable, tillable soil.

My citizens will learn to treat water frivolously, swilling and pissing it away in their decadence, much as they did in the Rome of old. The fools! For when my empire of hydration is complete, I will ascend the slopes and whimsically commission one final dam. Trusting in my stewardship – for what reason have I given them to disobey? - the citizens shall toil day and night to finish the structure. Then, when the last stone is laid and the sluices slam shut, they shall gaze in horror as a tidal wave engulfs their fair metropolis and sweeps all their precious bloody bathhouses away.

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Forza Horizon 6 system requirements confirm it’s no RAM guzzler - and it’ll run on Steam Deck too

Perhaps sensing competition in the field of Japan-flavoured arcade racing games, Forza Horizon 6 devs Playground Games have revealed the open-world vroomer’s system requirements. Agreeably, they’re a sensible balance of attainable low-end fare – at 1080p, a GTX 1650 and 16GB of RAM are apparently all that’s needed for 60fps – and the kind of hulking graphics bricks that you’d expect for 4K ray tracing. Only the most baby-oiled of hypercars for the RX 9070 XT owners, you understand, though support for lil’ handhelds like the Steam Deck is confirmed as well.

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Masters of Albion is getting a closed beta test so you can tell Peter Molyneux if he's full of it again

Fancy forming your own opinion of Peter Molyneux's supposed final ever game, Masters of Albion? Outside of just commenting on a trailer that plays all the hits, that is? Well, you can, maybe, if you're lucky enough, as Mr. Molyneux himself has put out a call for you to sign up to beta test the game ahead of its release next month.

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Following Epic's mass layoffs, a bunch of Fortnite modes are going offline and arcade racer Horizon Chase Turbo's downloads will be pulled

Epic Games have announced that they're laying off over 1000 staff today, March 24th. In the wake of that news, the publishers have announced that three Fortnite modes are being permanently sunsetted. Meanwhile, one of the studios Epic own - Horizon Chase developers Aquiris - have announced plans to pull downloads for the first two games in their arcade racing series offline later this year.

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"I'm sorry we're here again," says Epic Games CEO as Fortnite maker lays off over 1000 employees

Epic Games, the creator of Fortnite and the Unreal Engine, have announced plans to lay off more than 1000 staff. In a company-wide letter, CEO Tim Sweeney blamed both "industry-wide challenges" and "challenges unique to Epic", including a downturn in Fortnite's popularity.

In addition to the layoffs, the company have made more than $500m in cuts by reducing contracting, marketing, and closing open roles. Sweenet says this puts the company "in a more stable place."

Sweeney, a strong advocate of AI, says the layoffs "aren't related to AI".

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