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An immersive 'Black Mirror Experience' is launching in Montreal

Banijay is launching the Black Mirror Experience, starting with Montreal in May with additional locations to be announced in the future. Specifically, it will be produced by Banijay Live Studio, the new subsidiary of the production company that owns Black Mirror, in partnership with VR firm Univrse. The studio describes it as an interactive virtual reality experience that blends “physical space and VR… designed to blur the lines of fiction and reality in which you become the main character.” While it is based on the hit TV show, you apparently don’t need any prior knowledge of the series to be able to enjoy it.

The experience, which will span 60 minutes, can accommodate one person and groups of up to six people. Players 12-years-old and above are welcome to participate. It puts the players in the showroom of a fictional tech giant called Phaethon that’s unveiling the LifeAgent, a robotic AI companion that’s supposed to make their owners’ life easier. LifeAgent does a full-body scan of its owner so it would know their needs before they do. But in true Black Mirror fashion, “once it sees through [their] eyes, it knows exactly how to help… whether [they] asked it to or not.”

You can take part in the event at Infinity Experiences in Montreal, where you’ll be able to play it in French, English and Spanish.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/an-immersive-black-mirror-experience-is-launching-in-montreal-115915992.html?src=rss

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Watch the first crewed Artemis mission take flight

Artemis II, the first crewed mission under the Artemis program, is scheduled to launch today, April 1. NASA is opening a two-hour window for its lift off, starting at 6:24 PM Eastern time, at the Kennedy Space Center in Florida. The agency said the forecast for launch day “shows an 80 percent chance of favorable weather conditions” and that, on March 31, its engineers had finished critical health checks on the Space Launch System rocket that the mission will use.

On the evening of March 31, the engineers shifted the launch system into its final configuration. In the early hours of April 1, they will activate the ground launch sequencer. You can start watching Artemis II’s launch event at 7:45AM ET when the Artemis team will load propellant into the SLS rocket. Full launch coverage begins at 12:50 PM ET on NASA+, Amazon Prime or the YouTube video embedded below.

The Artemis II mission will take NASA astronauts Reid Wiseman, Victor Glover, Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen on a 10-day trip around the moon. It will be NASA’s first flight with a crew onboard the SLS rocket and Orion spacecraft system, and it will be humanity’s first foray into deep space since the Apollo program. During their 10-day mission, the astronauts will observe how journeys beyond Earth’s orbit affect human health. Artemis II was supposed to launch in February, but the attempt had failed due to a hydrogen leak. Another attempt in March was delayed yet again due a helium issue. If the launch doesn’t take place today as planned, NASA’s next launch opportunity is on April 6.

This article originally appeared on Engadget at https://www.engadget.com/science/space/watch-the-first-crewed-artemis-mission-take-flight-092800981.html?src=rss

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SpaceX loses contact with one of its Starlink satellites

SpaceX has lost contact with Starlink satellite 34343 after it suffered an unspecified anomaly on March 29 while it was in orbit, the company has announced on X. The event happened while the satellite was approximately 348 miles above our planet. Since that is a relatively low altitude, SpaceX’s analysis showed that the remains of the satellite pose no risk to the International Space Station or the upcoming launch of the Artemis II mission. It also won’t affect the company’s Transporter-16 mission, which launched with small satellites from its clients on March 30.

In its statement, SpaceX also said that it will monitor any trackable debris, indicating that the satellite is no longer in one piece. LeoLabs, an American company tracking satellites in Low Earth Orbit, said it detected a “fragment creation event” involving Starlink 34343 on March 29. It also mentioned that this event is similar to another incident that happened on December 17, 2025. SpaceX had lost Starlink satellites to events like geomagnetic storms in the past, but it doesn’t seem like these two recent incidents were caused by external factors. The company has yet to announce what led to the anomalies, but LeoLabs believes that both of them were “likely caused by an internal energetic source rather than a collision with space debris or another object.”

At the moment, the Starlink team is still working on determining the root cause of the incidents. SpaceX said that once it has come to a conclusion, the company will “rapidly implement any necessary corrective actions.”

On Sunday, March 29, Starlink satellite 34343 experienced an anomaly on-orbit, resulting in loss of communications with the satellite at ~560 km above Earth.

Latest analysis shows the event poses no new risk to the @Space_Station, its crew, or to the upcoming launch of NASA’s…

— Starlink (@Starlink) March 30, 2026

This article originally appeared on Engadget at https://www.engadget.com/science/space/spacex-loses-contact-with-one-of-its-starlink-satellites-115538554.html?src=rss

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The UK's antitrust regulator will keep a closer eye on Google Search

The UK's Competition and Markets Authority (CMA) has officially designated Google with strategic market status (SMS) under the new digital markets competition regime. Specifically, it found that Google holds "substantial and entrenched market power and a position of strategic significance" when it comes to general search and search advertising services. The digital markets competition regime came into force on January 1, 2025 and will enable the agency to "promote competition in fast-moving digital markets, while protecting UK consumers and businesses from unfair or harmful practices by the very largest technology firms."

So what does getting the "strategic market status" designation mean, exactly? As the CMA clarifies, it doesn't automatically mean Google did something wrong, but it does allow the agency to launch interventions that ensure general search services in the UK are "open to effective competition" and that businesses relying on Google are being treated fairly. The company is expecting to face new rules and regulations on how Search works in the near future. UK's CMA launched an investigation on Google's standing in the search industry on January 14 to confirm its status. 

"We have found that Google maintains a strategic position in the search and search advertising sector – with more than 90% of searches in the UK taking place on its platform," said Will Hayter, Executive Director for Digital Markets at the CMA. To be clear, the designation applies to the company's AI Overviews and AI Mode features, as well, but not to its Gemini AI assistant, at least for now. 

The CMA said it's expecting to start consulting on possible interventions later this year. In an announcement of its own, Google said that "many of the ideas for interventions that have been raised in this process would inhibit UK innovation and growth, potentially slowing product launches at a time of profound AI-based innovation." The company believes that some of those ideas would "pose direct harm to businesses" and could lead to higher prices for consumers. 

"The UK enjoys access to the latest products and services before other countries because it has so far avoided costly restrictions on popular services, such as Search. Retaining this position means avoiding unduly onerous regulations and learning from the negative results seen in other jurisdictions, which have cost businesses an estimated €114 billion," Google wrote. By "other jurisdictions," Google means the European Union, whose similar Digital Markets Act law designated the company as a gatekeeper in 2023. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-uks-antitrust-regulator-will-keep-a-closer-eye-on-google-search-130021994.html?src=rss

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© coldsnowstorm via Getty Images

London, UK - 14 July, 2025: long exposure shot depicting the blurred motion of a man entering the Google headquarters at King's Cross in London. It is the first building owned and designed by Google outside the United States.

Remedy's Control is coming to iPhone, iPad and Vision Pro early next year

Control: Ultimate Edition will be available on the iPhone, the iPad and the Apple Vision Pro in early 2026, its developer Remedy has announced. The developer says you can either "tap into the action with touch controls," which presumably includes hand tracking and gestures on the mixed reality headset, or use controllers to play the game. Remedy first made it available for the Apple ecosystem when it released Ultimate Edition for Mac back in February this year. 

Remedy originally released Control in 2019 for the PlayStation 4, Xbox One and Windows computers. In the action-adventure game, you take on the role of Jesse Faden, the new director of the Federal Bureau of Control (FBC) who's also searching for her kidnapped brother Dylan. The game is set in the Oldest House, the headquarters of the clandestine US agency that studies and contains paranatural phenomena. 

Ultimate Edition is the definitive version of the title and bundles the base game with the Foundation and AWE (Altered World Events) expansions. While both are continuations of the main game, AWE is a crossover between Control and Alan Wake, an older title by Remedy about a crime author whose wife disappears during a trip to a small mountain town. Remedy hasn't announced a specific release date or price for the game yet, but it's currently listed for $40 on the Apple Store for Mac computers. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/remedys-control-is-coming-to-iphone-ipad-and-vision-pro-early-next-year-120100226.html?src=rss

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© Remedy Entertainment / 505 Games

Control: Ultimate Edition cover.

Apple doubles its biggest bug bounty reward to $2 million

Apple is updating its Security Bounty program this November to offer some of the highest rewards in the industry. It has doubled its top award from $1 million to $2 million for the discovery of "exploit chains that can achieve similar goals as sophisticated mercenary spyware attacks" and which requires no user interaction. But the maximum possible payout can exceed $5 million dollars for the discovery of more critical vulnerabilities, such as bugs in beta software and Lockdown Mode bypasses. Lockdown Mode is an upgraded security architecture in the Safari browser. 

In addition, the company is rewarding the discovery of exploit chains with one-click user interaction with up to $1 million instead of just $250,000. The reward for attacks requiring physical proximity to devices can now also go up to $1 million, up from $250,000, while the maximum reward for attacks requiring physical access to locked devices has been doubled to $500,000. Finally, researchers "who demonstrate chaining WebContent code execution with a sandbox escape can receive up to $300,000." Apple's VP for security engineering and architecture Ivan Krstić told Wired that the company has awarded over $35 million to more than 800 security researchers since it introduced and expanded the program over the past few years. Apparently, top-dollar payouts are very rare, but Apple has made multiple $500,000 payouts. 

The company said in its announcement that the only system-level iOS attacks it has observed in the wild came from mercenary spyware, which are historically associated with state actors and typically used to target specific individuals. It said its new security features like Lockdown Mode and Memory Integrity Enforcement, which combats memory corruption vulnerabilities, can make mercenary attacks more difficult to pull off. However, bad actors will continue evolving their techniques, and Apple is hoping that updating its bounty program with bigger payouts can "encourage highly advanced research on [its] most critical attack surfaces despite the increased difficulty."

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-doubles-its-biggest-bug-bounty-reward-to-2-million-102844667.html?src=rss

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© Anadolu via Getty Images

TOKYO, JAPAN - SEPTEMBRE 27 : General view of the new Apple Ginza building in Tokyo's Ginza district on September 27, 2025. Originally opened in 2003 as Apple's first store outside the United States, the flagship has reopened in a completely redesigned four-story format, blending modern design, technological innovation, and materials inspired by Japan. (Photo by David Mareuil/Anadolu via Getty Images)

Sony's WH-1000XM5 headphones drop to $250 for Prime Day

You can get Sony's WH-1000XM5 wireless headphones for $250 in a limited time deal for Amazon Prime Day. That's $150 off its launch price, $50 off its regular Amazon list price and only a cent more than its all-time low of $249.99. While the model was released a few years ago, it's still a fantastic alternative to the newer but pricier WH-1000XM6, which you can also get with a discount of $20 from Amazon right now. We gave the WH-1000XM5 a score of 95 when we reviewed it and praised its redesign for providing a massive increase in comfort. 

When it comes to sound quality, we found its bass punchier than its predecessors'. The model provided more depth and more clarity than the WH-1000XM4, which made the listening experience more immersive. Sony doubled the the number of processors and the number of microphones that handle noise cancelation on the WH-1000XM5, as well, making it better at blocking sounds with higher frequencies like human voices. 

Of course, the WH-1000XM6 has better sound quality and an improved active noise cancellation technology. But with a price of $450 — currently $428 for Prime Day — it's a much bigger expense. If you don't mind getting an even older model, the Sony WH-1000XM4 is also on sale for $188. The model, released in 2020, has dated features by now compared to the newer iterations of the headphones. But Sony's WH-1000X headphones have always been some of the best, and a five-year-old model could be better than some newer devices out there. 

This article originally appeared on Engadget at https://www.engadget.com/deals/sonys-wh-1000xm5-headphones-drop-to-250-for-prime-day-133009798.html?src=rss

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© Engadget / Billy Steele

Two headphones, one black and one white, side by side.

Netflix is bringing party games to TVs

Back in January, Netflix co-chief executive officer Gregory Peters said the service is rolling out party and couch co-op games that you can stream online in the future. Now, Peters has announced that several party game titles that you can play on your TV are coming this holiday season at the Bloomberg Screentime conference in Los Angeles. "We’re creating a completely new way to play games — one that’s as easy as streaming a show on a Friday night," the service said in its announcement

The new games, which you can play with friends for free, include Lego: Party, a title that will typically cost you $40. You'll also be able to play Boggle Party, wherein you compete with friends by finding words in a jumbled-up letter grid within a time limit, and Pictionary: Game Night that will have you guessing what your friends are drawing. In Tetris Time Warp, you and your friends can play different eras of of the game, from the 1984 original to the classic Gameboy version. Finally, in Party Crashers: Fool Your Friends, you'll have to play detective and deduce which friend is the "party crasher." To play the games, you can turn your phone into a controller by scanning a QR code. 

Netflix's gaming push showed signs of trouble earlier this year when its canceled release plans for six titles that were already announced and removed 20 titles from its library, including popular ones like Hades. The company then chose to prioritize specific categories for a more focused library, namely party games, games for kids, well-known titles like Grand Theft Auto and games based on its shows like Stranger Things

Some people have been seeing the Games tab on their TV for a while now, but it only contained the same games you can play on mobile. These new party games will initially be "available on select TVs," such as on devices powered by Roku, and only "in certain countries" only. In its announcement, though, the company said it "plans to roll out [games on TV] further over time."

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflix-is-bringing-party-games-to-tvs-123034128.html?src=rss

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© Netflix

Netflix games
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